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Showing posts with the label week 3

Unity tutorial 03

Unity tutorial 03 I enjoyed these unity tutorials I found the scripting on the tutorials helpful and useful but I did struggle with the challenge one as I am still a amateur at scripting and find it kind of confusing sometimes I struggled with the challenge but I did get it to fly forward other than the challenge I think it is good to try to do sum hard coding but I personally just do not think I am the best at c# script coding so did struggle a but. I did find the unity tutorials about moving the car backward, forward, side to side and rotation very useful and really enjoyed it I feel like I am enjoyed these tutorials a lot better than the other tutorials last semester and I feel like they are a lot easier to understand which is great. Even though I did not really finish the challenge because I am not the best at scripting and didn't really understand how to do some of it I did complete some parts of it and was good to challenge myself and learned a lot from these tutorials es...

Reading 3

Reading 3: Doing my research Before I started reading loads of articles for my research I learned how to fully engage in the readings and what is the best things to do when reading them and post-reading. I looked on google scholar but did not find any articles that were helpful on game design process or on visual and audio elements in a game but I did find some articles on google. So far I have scanned over one article for each topic which I taught were helpful towards my research. The first article that I looked at for the design process of a game was  Game design process  by Francois Dominic Laramee I found this article very helpful and useful so I took down notes that I taught would be beneficial to my research. The first article I looked at for  visual and audio elements  was  Visuals and audio elements  by Aki Järvinen which I scanned over to see if it was suitable for my research which it was so I took some notes. I feel like the matrix ...

Feedback thoughts

Feedback thoughts  Rewire your self-critical brain -  Rewire your self This article taught me how to embrace set backs and that it is okay to fail and to never let stress overwhelm you just take a step back breathe and to practice self care also to focus on your journey and accept your stumbles but congratulate yourself for getting back on track which is also known as REBS short for reality based self congratulation which is a rebellion against your harsh inner critic this helps reduce the chaos of challenging life to a helpful small step accompanied by self congratulation I also learned to never compare your self to other people as that brings you down and to just focus on your self. Seven ways to crush self doubt- seven ways to crush self doubt This article taught me to never compare myself to other people and to try not to get jealous or sad about someone that does better than you I also learned to abandon perfectionism as this perfectionism drives self doubt when you...

Game brainstorm

Game brainstorm My first game that I am interested in would have to be super Mario I am interested in this game because I feel like the graphics are so simple but are so good and the story line is well developed which is why it is still such a popular game. I also like this game because it is suitable for many ages and it will just never get old and is such a fun and simple game. Super Mario was first released on the 13th of September 1985 and it is a series of platform games created by Nintendo super Mario is a game with many levels with different styles of levels the point of these levels are to save princess peach. Mario Super Mario- Super Mario The second game I am interested in is Mario kart which is a spin off from its original series super Mario I am interested in this game because I feel like it is such an interesting game and is great fun for all the family it also has great graphics I also like it because you can pick and chose whatever you want to be. Mario kart w...

Unity tutorial 01

Unity tutorials  I have learned a lot from the unity tutorials by Jimmy Vegas I did not know how to use unity at all so the tutorials were really helpful I learned a lot about adding objects in such as a cube and sphere, terrain and how to make a terrain high and wide also how to add certain textures to a terrain which I taught was really interesting I learned how to make a terrain wider and just simply how to smooth out objects on a terrain. I also learned how to add different texture packs and certain types of assets to a game such as trees and grass I also learned how to code in unity which was helpful. I have enjoyed adding texture and assets to the game because it made it look so realistic I did find it difficult to figure out how to get a character to walk in the game though. I am looking forward to learn more about unity and to make my game look as realistic as possible as I feel that just makes a game stand out more I am also looking forward to see other peoples games and...

Game design

Game design I taught that the first reading that I have read was interesting and it taught me a lot such as the definition of what a game is and how to differentiate between different games. I also learned how games are defined which is that a game has an objective, an outcome and a set of rules a game also has properties which are free, separate, unproductive, make believe, closed formal system and formal, games are a form of art in which the participants make decisions in order to pursuit a goal. So far from the first reading what I have learned is that games have rules, conflict, goals, they involve decision making, they involve no material gain, they have an uncertain outcome, they have a system and they are a representation of something real.Games such as puzzles and role-playing games usually have problems and will likely be imperfect. I have also learned that most games are stories and games and play are concepts that are related. From this reading I have expanded my knowledg...